Text-to-movie authoring of anatomy lessons
Résumé
There is a need for a simple yet comprehensive tool to produce and edit pedagogical anatomy video courses,
given the widespread usage of multimedia and 3D content in anatomy instruction. Anatomy teachers have
minimal control over the present anatomical content generation pipeline. In this research, we provide an
authoring tool for instructors that takes text written in the Anatomy Storyboard Language (ASL), a novel
domain-specific language (DSL) and produces an animated video. ASL is a formal language that allows users to
describe video shots as individual sentences while referencing anatomic structures from a large-scale ontology
linked to 3D models. We describe an authoring tool that translates anatomy lessons written in ASL to finite
state machines, which are then used to automatically generate 3D animation with the Unity 3D game engine.
The proposed text-to-movie authoring tool was evaluated by four anatomy professors to create short lessons
on the knee. Preliminary results demonstrate the ease of use and effectiveness of the tool for quickly drafting
narrated video lessons in realistic medical anatomy teaching scenarios.
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